zeb labs

Built for content at every screen.

Content intelligence, audience models, real-time delivery.

Who it serves

The audience
is the through-line.

The classic two-sided market of the attention economy: consumers as the audience, advertisers as the payer, with subscribers becoming direct payers in DTC models. The strategic tension is managing both sides without degrading either relationship.

01 · Audience

Audience (B2C)

Viewers, readers, and listeners whose attention is the asset every other party in the market is competing for.

Gives attention
02 · Advertisers

Advertisers (B2B)

Brands and agencies buying access to the audience's attention. The payer side of the ad-supported model.

Pays for reach
03 · Subscribers

Subscribers (B2C, direct)

Consumers who pay directly for content in DTC and streaming models, removing the advertiser as intermediary.

Pays for access
The audience · the attention every dollar in this market exists to win
Outcome StakeholderL-00 · The only one

How it serves them

Four subindustries, one finite resource: human attention.

01
02
03
04
01

Streaming and digital video

Subscription and ad-supported services delivering global content libraries, where catalog depth, recommendation quality, and delivery economics decide the win.

SubscriptionAd-supportedGlobal librariesRecommendation
02

Publishing and digital media

News, editorial, newsletters, and podcasts, the long-form text and audio loop where trust, voice, and recurrence keep readers coming back.

NewsEditorialNewslettersPodcasts
03

Gaming

Console, PC, mobile, live service, and esports, interactive entertainment where engagement is measured in hours per week and the loop never closes.

Console & PCMobileLive serviceEsports
04

Live events and sports

Ticketing, rights, sponsorship, and broadcast, the live-attention layer where the moment can't be deferred and the audience pays in real time.

TicketingRightsSponsorshipBroadcast
SEC A · 12
The medium

Content is the thing. Context is the trade.

Content and context. A piece of media is a delivery vehicle for an emotional experience. The context in which it is served, the platform, the moment, the adjacent content, decides its value to the consumer and its price to the advertiser.

concurrent12.74M
watch time · avg38.2min
completion72.4%
ad fill rate94.2%
eCPM$18.40
live · the pulse
Monday Night NFLlive sports · linear+stream
4.20M 0k
Crown Jewelsdrama · S2 ep04
2.40M 0k
The Detectivedrama · finale
3.10M 0k
Wonder Animalskids · series
1.60M 0k
Breaking News24h news · headline
820K 0k
Indie Liveconcert · stream
640K 0k
Where it's watcheddevice · live mix
Mobile42.0%
CTV38.0%
Web14.0%
Tablet6.0%
engagement log · last 5· auto-tail
  • ··:··:··Monday Night NFLconcurrency spike · halftime+220k join
  • ··:··:··Monday Night NFLad pod inserted · 60s breakad
  • ··:··:··The Detectivefinale climax · 92% retainpeak
  • ··:··:··Crown Jewelsepisode completion · 78%complete
  • ··:··:··Wonder Animalsautoplay next · series bingebinge
linear · stream · social · ad · device · normalizedstreaming · all titles

What we're optimizing
for attention.

Five targets across the attention loop. The dials don't all move in the same direction. Engagement pulls against ad load, content ROI pulls against creative ambition, rights monetization pulls against accessibility. The audience decides the trade.

#StakeholderOutcomeDirection · Current → TargetPriority
00The audienceThrough-lineBetter audience outcomes.Directioncurrent more time, longer relationshipPriorityTiebreaker
01ProductEngagementHigher engagement.Directionminutes/session +N%PriorityHigh
02CRMRetentionHigher renewal and return.Directionchurn % near-zeroPriorityHigh
03AdsYieldHigher ad revenue.DirectionCPM · fill % +N%PriorityHigh
04ContentROIHigher content ROI.Direction$/hour produced $$ viewershipPriorityHigh
05RightsMonetizationBetter rights monetization.Directionflat license windowed yieldPriorityHigh
06ExperienceConstrainedMore ad load, without engagement loss.Direction · Two-sidedfill rate session lengthPriorityConstrained dial
The throughline

Close the loop between audience signal and content decision.

Every media business is an algorithm running on human attention: predicting what someone will watch next, pricing the ad slot against the audience segment, deciding which content to greenlight from signals on what already works. The firms that win close the loop faster than their competitors.

01 · What's known5 sources

The data fabric

  • Content metadataCatalog
  • Viewing & listening behaviorBehavioral
  • Ad inventoryYield
  • Identity & audience segmentsTargeting
  • Rights databasesLicensing
02 · The gap

zeb + you
We build the resolving layer

03 · What gets decided5 outputs

The decision

  • RecommendationWhat to watch next
  • Content intelligenceWhat to greenlight
  • Advertising precisionRight impression, right price
  • Pricing & windowingPer audience segment
  • Programming & schedulingOptimal mix

Where zeb connects.

The Engagement
= Reshaping toward this orbit
Not configuration
The work itself
1234Substrate↳ The Consumer
01 · Source systems

where content, audience, and revenue data originate

Streaming · CMS · Ad servers · DMP/CDP · Rights mgmt · Ticketing
02 · Data fabric & ontology

the unifying schema across content and audience

Content taxonomy · Audience identity graph · Ad inventory · Rights & licensing
03 · Workflows

production to renewal, ad sales to optimization

Acquisition → Distribution → Monetization → Audience → Renewal
04 · Value chain handoffs

where signal disconnects from decision

Content → Distribution · Distribution → Monetization · Data → Targeting · Viewership → Greenlight

Ready to scale content
intelligently?

A modern data and delivery roadmap for media.